Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (2024)

Justice: Game to Win Judgment: Playing to Win- the quest of the command rate in the game " dragon age: Inquisition.

Quest becomes available after completion Evil eyes and evil hearts if you spare Florianne de Chalon at the end of the quest, and then recruit her as an agent of the Inquisition during the trial (requires the Knowledge of the Nobles ability).

« We have been contacted. There are others who serve Corypheus. They have been promised immortality in the world to come, and in this they will do their best. They cannot think of abandoning their master, which means that they will not suspect such a thought even for me. And this is your advantage.

I can give you all these people, and I say in advance: there are big names. But they will not act, will not reveal themselves, unless there is hope for a victory worth risking everything for.

Give me a purpose, Inquisitor. Place your troops in a weak position, pretend to have made a tactical miscalculation, due to which you by right will be ashamed. Everything must be real, they will feel any lie. Bare your side, and I will bare the knife - then you can take it away. and them.

Here is my plan. I know what it's like. I may have deceived you before, but now I'm just asking you to grant me victory. I do play game, Inquisitor. Will you play too?

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Opinion about the game Dragon Age: Inquisition

The last couple of years have not gone well for Bioware. The failure of the second part of Dragon Age, the fiasco with the final of Mass Effect 3, the departure of the founding fathers of the company. And yet I believed that the masters of the RPG industry are still able to create a role-playing project worthy of the proud name of the Canadian studio. And after the first entry into the game, it became clear that it was too early to bury the company.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (1)

DA:I takes place a couple of years after the massacre in Kirkwall. To end the brutal war between the templars and mages, the Church calls a conclave, where many of the highest clergy, including the High Priestess herself, gather. However, everything is destroyed by a bright flash, after which there is a destroyed temple, a hole in the sky and you, the only survivor with a very strange hand that shoots green discharges. Literally in 10-15 minutes, the hero learns that he can close the gaps in the Shadow (the dimension of spirits and demons) that have arisen around the world after the explosion, and he is called the Herald of Andraste. After that, the Order of the Inquisition arises, which, together with the hero, is called upon to stop evil and save the world. Sounds epic, pompous and big, doesn't it? And that's exactly what Dragon Age: Inquisition gives you. It is very easy to believe in one's chosenness and start arbitrating, unraveling intricate tangles of intrigue, looking for allies and leading great armies into battle in the vastness of cruel Thedas.

However, fateful decisions still need to grow. At first, the Inquisitor must earn a reputation and strengthen the influence of the newly minted order. To do this, you will be given influence points and experience for the Inquisition. The former are needed to open new locations or start story quests. The second is spent on various improvements. You can earn them in different ways.

The first is to assemble a military council at your base. Here you will see a map of Orlais and Ferelden with points marked with exclamation marks. These are missions that you can send warriors, spies or politicians loyal to the Inquisition. The type of agents depends only on the time of the task and nothing more. Unfortunately, there is no depth here, and only occasionally is it possible to complete the tasks necessary to advance the quests of the party members.

The second way is to complete the tasks of the quartermaster in locations. They come down to finding resources, returning to the order table and pressing the "create item" button. Gray dullness for the sake of stuffing influence.

And behind the third method, the player will spend most of the time. Side quests and closing gaps. However, here, too, boredom and monotonous tediousness await us. Although the world in DA:I is huge and beautiful (all locations are beautiful: from snowy mountains to sunny deserts), its content is terrible. The content here is reminiscent of any Western MMO: "Hi, come, kill, find, collect, thank you, keep the money, bye." Of course, this is not the level that Bioware is capable of.

And other rewards, in addition to the above-mentioned influence, are not worth the cost, because the best equipment is crafted by the Inquisitor himself. And here it is worth noting the system for creating weapons and armor. She's well crafted. All the resources and blueprints you collect around the world will come in handy when crafting party gear to progress through the story on higher difficulty levels or to slay local dragons. For the first time since Skyrim, I spent about 6-7 hours crafting in a single game. Although the interface itself could be made more pleasant.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (2)

However, not only the desire to go through the story helps to overcome the boredom of the first hours of the game, but also combat system along with character development. In the Inquisition, the Canadians greatly revised this part of the game, creating a very successful fusion of the ideas of the first and second parts. Ability branches give scope for character building and party selection. Specialization is now one, instead of the usual two, but it has become much more diverse compared to previous parts. Combat remains as dynamic as it was in DA 2. But the armor mechanics of the warriors and the shield cast by the mage on the group added something new and intriguing to the tactical aspect of the game.

By the way, about tactics. Returned from Origin, the settings for character behavior in battle were disappointing. There are only 5 prescribed actions. Yes, and the party members themselves are often dumb, which is why difficult battles it is much more convenient to manage the party yourself, switching between characters.

Although all the minuses are quickly forgotten at the same hour when they start story missions. All of them are made on the highest level. Great cutscenes with great music and great dialogue are evenly mixed with battles and well seasoned with moral choices. Events follow one after another, the plot makes sharp turns, which makes you follow the events on the screen inseparably, and the echoes of the past parts of the series are pleasing to the eye and give you a sense of the significance of your choices.

But even here there are such unpleasant moments that it is impossible to close your eyes. For example, the scarcity of wagering. The game will not allow you to make a tyrant Inquisitor, cruel to both enemies and friends, or an ambitious Inquisitor who does not care about the opinions of others. I don't care that the game is linear, but depriving players of room to play is unforgivable for a studio of this stature.

In addition, the passivity of the main villain. Throughout the game, he fails after failure and only hits first once. And he appears unforgivably rarely, given who he is and what knowledge he holds. But no, over and over again he suffers humiliation from the Inquisitor and his party members.

And now, let's talk a little about the party members. Here for the first time since the first part, and I'm talking about every game released by Canadians now, all the companions are wonderful. Each of them is interesting to talk to and listen to stories that complete the picture of all of Thedas. The romantic lines are well written and also free of banality.

It's safe to say that Dragon Age: Inquisition was a success. Yes, the project is not perfect. But the emotions caused by a large-scale adventure, genuine joy when party members gather in a tavern, the importance of my decisions for the world and constant meetings with the past fully compensate for the shortcomings of the game.

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Walkthrough Dragon Age: Inquisition. Skyhold and Western Reach

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (3)

After the events of the first part of the world Thedas plunges into the abyss of internecine wars and political intrigues. In addition, unusual rifts open up in different parts of the world, allowing demons to enter Thedas. Main character receives a mark and after closing several faults in temple Holy Ashes receives the leadership of the Inquisition to eradicate the resulting chaos.

Fortress Skyhold becomes a new base for Inquisition, The Herald gains the status of Inquisitor for his merit. On this stage a certain number of locations on the map will become available for the player to explore, however, there are several tasks in the fortress that require the attention of the main character.

Welcome to Skyhold

It is necessary to examine the fortress, the Herald must visit forge and talk with the blacksmith (in the cave you can set appearance some elements of the fortress). Next, the main character should call military council.

While the main character was solving problems, Cole disappeared and is hiding in Skyhold territory. Near the target mark of the protagonist, a conversation with other members of the order awaits, Vivien again offers to get rid of the unusual companion (the player needs to make a decision). Solas speculates about Cole's nature, suggesting that the Inquisition is dealing with a spirit.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (4)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (5)

In Skyhold, the Inquisition has established a new headquarters and is now ready to make itself known around the world. On the fortress wall, the Herald will meet with hawk, Defender of Kirkwall (the protagonist of the second part of the game). The protagonist can get some information about his opponent by finding a member of the Gray Wardens (Quest There lies the abyss).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (6)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (7)
After talking with Varric, the Inquisitor should talk to Josephine(You can find the NPC in the lobby, next to the command headquarters). The Ambassador asks to prevent a possible attack on the Empress Selina, the Herald will receive an invitation to the ball in order to personally meet with a possible victim and warn of the danger (Task Evil Eyes and Evil Hearts).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (8)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (9)

Skyhold Prison has prisoners who are waiting for the verdict. We are located in the hall on the throne of the Inquisitor and begin to consider the proposed cases.

For example, the first thing will be the crime of the leader of the Avvars Movran the Hungry who sprinkled the building of the Inquisition with goat's blood. However, the leader makes it clear about his arrogant attitude towards his son, who was killed by the Inquisitor. The decision to arm the Avvars and send them to Tevinter will allow obtaining the approval of several associates of the protagonist, and there will also be one more recruited agent in the Inquisition.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (10)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (11)
Next, the Herald will have to pass judgment on the Knight Templar Denamu. In this case, it would be more appropriate to send the captain to trial in the order that he betrayed.

Cassandra got carried away Varric's books"Swords and Shields", but the dwarf did not finish the last book. It is necessary to convince your colleague to complete the work for the sake of Cassandra. Varric will agree to finish the book, only on the condition that he personally hand it over as a token of reconciliation (the dwarf, in his time, hid Hawk's whereabouts when Cassandra was looking for him).

Commander Kalen, being a Templar, like other representatives of this order, took lyrium. After Kalen joined the Inquisition, he stopped taking lyrium, which in turn led to "breaking". The main character will have to decide whether Kalen will continue to take lyrium.

After the death of the false Lord Seeker, the Templars were left without a commander. Barris very successfully conducted several operations, exercising leadership, the results allow us to conclude that a new leader has been found for the Order of the Templars. In the throne room, the Inquisitor can announce his decision (the task can be completed when the throne becomes active, for example, when the condemned appear).

Sera gives the protagonist another additional task, it is necessary for the forces of the Inquisition to make a forced march in the Versil area in order to intimidate the local nobility. After completing the corresponding task at the headquarters of the command, we talk with Serah and go to Crestwood. After a small fight, the task will be completed.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (12)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (13)

Cassandra asks to find the real Lord Seeker, we perform the corresponding task at the command headquarters. After receiving the report, we go to new location"Caer Oswin Castle".

In the dungeon of the castle, we enter into battle with the Promisers (a sect that tries to oppose the Seekers) and get the key. We pass into the courtyard and find a letter, from the content of which it follows that the Seekers were transferred to the Promisers by Corypheus.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (14)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (15)
Further, the protagonists discover a member of the Seekers named Daniel, who reports that Lucius betrayed the order before the appearance of the demon Envy.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (16)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (17)
Finally, the Inquisitor meets the Lord Seeker, who has gone completely mad and made no secret of his crimes. We clean the area and return to Skyhold. We talk with Cassandra, who managed to study the secret book of Seekers.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (18)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (19)

Do not submit to his will

Cole, after the events in Adamant Fortress, is concerned about the possibility of binding spirits against their will (Cole is known to be the spirit of a young man tortured to death). At first, your comrade-in-arms asked Solas to tie him to himself, but the elf refused to do this and offered an alternative - to get an amulet for Cole that would protect the spirit from external influences. At the command headquarters, we carry out the corresponding task and hand over the amulet to Cole.

The amulet will not help, since Cole has become too "humanized" (according to Varrick). The main characters go to Redcliffe, it is here that the person who is involved in the death of Cole lives. The player must decide whether Cole will be a human or remain a spirit.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (20)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (21)

Specializations for the Inquisitor

The main character needs to master new combat skills, at the headquarters of the command we perform the corresponding task. Next, we talk with mentors in the courtyard of Skyhold, after which three more tasks will appear on the Inquisitor branch.

The quest appears after a conversation with a mentor named three-eyed, a description of the corresponding techniques was found in Val Royeaux from a bookseller (or in Varric's things in the throne room). First you need to get the indicated components (obsidian can be found on inland lands, the needleback is worth looking for at the Western Limit in the area of ​​​​the passage of Nazaire and the canyon).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (22)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (23)
To complete the task, you must complete the corresponding order on the request table and talk with the mentor (other tasks in specializations will not be able to be completed).

Left Hand of the High Priestess

Leliana received a suicide letter from Justinia, the main characters need to visit the Temple in Valence. The high priestess left something there for Leliana to see. During the inspection of the church, the main character will have to solve a small riddle by finding three hidden mechanisms (after the cut-scene, the task will be completed).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (24)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (25)

Scouts report a large influx of people in Western limit, it is necessary to accumulate influence and investigate the situation in the region. In the camp area on the Stony Ridge, you can find a large poisonous cloud, at this stage your squad will not be able to overcome the obstacle (you need to visit Skyhold).

Breaks in the canyons

After the establishment of the camp in Western limit, Vestnik has to close several gaps in the area. Do not forget about the possibility of influencing the portal, after which all the demons are in the "camp" for several seconds.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (26)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (27)

Breaks in the dust and in the sand

After the camp was founded rocky ridge, the main character needs to eliminate several gaps in various areas (Dusty Plain and Giant Stairs).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (28)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (29)

Fortress Griffin Wings

When exploring the location in the camp area on the Stony Ridge, you should pay attention not fortress, which is captured by the Venatori (in addition to the foot soldiers and archers, on top of the siege tower, the Herald will have to destroy the Venatori caster Macrinius). Having cleared the fortifications, the Inquisition gets a new transshipment base and outpost in the Western Reach (the player will also receive additional tasks from the captain of the outpost).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (30)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (31)

Breaks near the aisle

Around the camp in the passage of Nazaire active gaps were noticed, the Inquisitor and his squad need to suppress the resistance of the demons and close the shadow portals.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (32)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (33)

On the trail of the church

In the desert, the Herald finds a small stone monument, church symbol indicates a cache that the main characters need to find. To complete the task, you need to visit the cave in the camp area in the passage of Nazer. Blueprints and rare items can be found inside the cave.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (34)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (35)

Shards in the Western Reach

The herald continues to search for fragments of the artifact, there are also several Ocularum, which will indicate the location of the component parts.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (36)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (37)

In red colors

At the location of the Western Reach there are several deposits of red lyrium (Sands and Forgotten Mine), which Varrik asked to destroy. The squad will be able to get into the Forgotten Cave using Solas' shadow skills. Also, deposits of red lyrium can be found in the shimmering stone mine (area - Nazer Pass).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (38)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (39)

Robbers intercepted and destroyed caravan, which was supposed to deliver material for scientists from the University of Orlais. Judging by the records found, Frederick's camp (it was for him that the cargo was intended) is located nearby.

In the area of ​​​​the camp (Nazer Pass) we explore the area and find a camp with a red tent. We talk with Frederick and transfer the supplies found to the scientist (we receive the task of Frederic's life and the Specification of the Inquisition +1).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (40)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (41)

The main character must examine the designated areas for the presence Frederick's tools. At this stage, the player needs to look for the camps of the bandits of the White Claw group, from the bodies of the dead, you can pick up the necessary supplies.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (42)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (43)

How to lure a dragon

Frederick almost finished bait and now it lacks very specific ingredients (phoenix feather and needleback entrails, animals can often be found in the wastelands, finding the ingredients will not be difficult).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (44)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (45)

The hunting habits of dragons are almost not studied, Frederic asks to find the victims of the attack in the desert and deliver them to him for research (it is necessary to look for the remains of needlebacks in the indicated areas).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (46)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (47)

Break the "White Claws"

Frederic gives another additional task, you need to deal with the gang "White Claws" to eliminate problems with the further stay of scientists in the desert.

Your task is to eliminate in the designated area the traps. Further, the main characters are attacked by the leader of the gang, eliminating him, the player will calm the gang for a while.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (48)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (49)

Funny taste of this water

The well in Griffinwing Keep is in a state of disrepair, as the Venatori dumped dead bodies into it. Need to find new source water, there is an oasis nearby lonely key, but the area is infested with varghests. After the destruction of the animals, the task will be completed.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (50)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (51)

Lustrin: Western Limit

The Quartermaster asks to get samples of ores from the Western Limit (the protagonist will be able to find lustrin and lapis lazuli on large stone boulders).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (52)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (53)

Application for fauna

The messenger will have to collect tissue samples from various representatives of the local fauna (hyena skins, phoenix feathers, etc., the material can be found on the bodies of dead animals).

Frederick discovered manuscripts, the content of which is dedicated to dragons. You need to find a Tevinter scientific work on alluring dragons. After completing the task Relic Hunt in one of the rooms in the Viridis path area (inner courtyard Of the windless ruins, located behind the Hall of Silence) we find a large volume that should be taken to Frederick.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (54)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (55)
To complete the task, the ancient manuscript must be translated, you can order this work on the table at the command headquarters.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (56)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (57)

Relic Hunt

The Venatori are searching the Windless Ruins in the Western Reach, it is necessary to investigate the location for valuable items. The task will be completed when the leader of the Venatori - the caster Lucanus (Viridis trail area) is eliminated.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (58)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (59)

Heart of the Windless Ruins

After the elimination of the caster Lucanus, we raise the key-stone from the body of Venatori. The main characters need to find other components of the key in order to get into the laboratory (the parts are scattered in different parts of the Viridis trail).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (60)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (61)

In the Windless Ruins, the protagonists will find a large number of fighting demons and Venatori, who are frozen in time. It is necessary to remove the mysterious spell and close the gap.

After completing the task Heart of the Windless Ruins we remove the staff and return to the main hall, suppress the resistance of the demons and close the gap.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (62)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (63)

Abyssal High Dragon

Having laid out the bait, the main characters will attract the dragon, after which they will have to defeat it in battle (the dragon is level 15, has a vulnerability to cold and is well protected from fire). After the victory, the scientist joins the Inquisition as an agent.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (64)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (65)

Dark Spawn Trouble

Venatori led by Serbis stumbled upon a tunnel with a creature of darkness, the main character must examine the designated area for traces. At this stage, it will not be possible to complete the task, since the passage is closed by a poisonous cloud, through which the player will not be able to pass. It is necessary to visit the Skyhold fortress and find a way to overcome the obstacle (requires influence).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (66)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (67)
It is worth noting that until the Herald returns to the command headquarters, he will not be able to pass through Gates of Andorhal(they can only be opened from the inside). One of the captains of the Inquisition proposes to build bridge, which will allow you to get into the old ruins (according to intelligence reports, this is where the creatures of darkness come from).

Having crossed the bridge, the main characters find themselves on the old prison road, which will lead the detachment to the ancient ruins.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (68)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (69)
Further, the Herald enters Korakavus (an old prison that was captured by darkness). It is worth paying attention to the cameras on the lower level, in this room there are several boxes and a rune. We move through the hall of guards and close tunnel using the skills of Solas.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (70)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (71)
We continue to explore the ancient ruins, in the front corridor we find the corpse of Venatori, on the body of which is key and note. The message contains information that the Venatori were excavating under the direction of Sarbis, but after the discovery of the tunnel, the caster fled. The protagonist must track down Sarbis in the Western Reach.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (72)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (73)
In the South Passage, we engage in battle with Giant, after the victory we leave the ruins of the prison and create a camp in the Echo Canyon. Outside the camp, the player will have to face another giant.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (74)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (75)
Moving in Fort Echo and we clean the Venatori camp, after the victory, the Herald can send Serbis for trial in Skyhold, or leave him to die in the desert. In case of court (Task Judgment Is Coming), Sarbis can be used as an agent of the Inquisition.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (76)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (77)

In memory of the guards

Blackwall is interested in the artifacts of the Gray Wardens that may have been left behind in the old camps. In the western limit are two destroyed camps of the order, the first artifact is located on a tower in the area of ​​\u200b\u200bthe gap in the old fort. The second artifact (the blood of the archdemon) is located in Fort Echo (Serbis' lair).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (78)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (79)

Inquisition scouts have discovered active ruptures in Echo Canyon that need to be repaired.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (80)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (81)

Cassandra asks the Inquisitor to deal with the criminals whose crimes the Seekers left unheeded. One of the wanted Leo of Lucien Bay located in the Western Reach (camp in the Gates of Thoth).

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (82)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (83)

Service for the first sorceress

Vivien asks the Inquisitor to help the circle of mages and find the looted books at the location of the Western Limit. The documents are located in the area of ​​the shimmering stone mine in the north of the location.

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (84)
Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (85)

Keywords: dragon age inquisition, inquisition, herald, mark, rifts, cassandra pentagast, solas, varric, leliana, skyhold, welcome to skyhold, forgotten boy, from the ashes, judgment is coming, secret infatuation, western limit, canyon ruptures, gaps in the dust and sand, the fortress of griffin wings, gaps near the passage, along the trail of the church, fragments in western limit, red tones, dragonology, Frederic's life, how to lure a dragon, hunting habits, break off white claws, a funny taste of this water, lustrin: western limit, fauna application, authoritative source, relic hunt, heart of windless ruins, mysterious gap, deep supreme dragon, troubles with the creation of darkness, in memory of the guards, gaps in the echo, unfinished business

/ Answer to the game: / How is the passage of the quest "judgment" in Dragon Age: Inquisition?

02/06/2015

In the Judgment Goes quest in Dragon Age: Inquisition, you will need to sort out three cases. There, one of the peasants named Alec stole two sacks of grain to prevent his family from starving to death. For theft of state property, the death penalty is generally due, but you have the right to choose - you can prefer the execution with the rods with which they will flog him. Also, saving the life of this peasant. You can order him to join the army, which will give him a stable income and the opportunity to feed his family. It is the last option that looks ideal.

The second case is desertion, the soldier Danella left her post because she was afraid for her family, who were threatened by the Creatures of Darkness. Again, you can execute her, or you can send her to prison, you can not punish at all, but offer to take the family to the fortress, where they will not be in danger. Remember that a noble last act will have a bad effect on potential deserters, who will no longer fear cruel punishment. But execution is also not an option, you will lose your reputation among the peasants, so it’s better to put her in jail.

The latest business is land claims, Earl Howe promised Lisa Pakton of Sir Derren, who had previously opposed him. You are invited to choose one of the two sides, or even take the land for yourself. Act at your own discretion.

The Judgment is Coming quest in Dragon Age: Inquisition appears as soon as you relocate to Skyhold. Exit the location and then enter. In the throne room, a marker will be waiting for you, which leads to the task - sit on the chair and the first stage of the task will start.

Generally this quest represents a series of trials over those whom you grab in the story - you won’t be able to go through everything at once, no matter how you twist it.

It is worth noting that some Inquisition Specifics skills increase the number of possible sentence options. Also, if you are recruiting an agent, then after that a task appears at the command headquarters, which is associated with such a decision.

Keep in mind that certain decisions can affect the approval of a particular follower, so think twice before making it.

Defendants, sentencing options and consequences

Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (86)

Geryon Alexius- A Tevinter magister who is accused of enslavement and murder.

  • Execute - execution by the inquisitor;
  • Conclusion - will spend the rest of his life in prison;
  • Help Fiona's magicians;
  • Pacification (only for the magician) - Dorian will completely disagree with the decision and will mention it more than once in the dialogue;
  • Magic research - an agent will be recruited and a task at the rate will open.
  • Important! When choosing Templars, this judgment is not possible.

    Knight Captain Denam- in order to bring charges, you need to find evidence of a change in the order.

  • Execution - if evidence was found;
  • Call for service - if not found;
  • Imprisonment in prison;
  • Give it to the Templars for trial;
  • Exile - for this option you need the skill "Knowledge of History" from Specificity.
  • Important! When choosing magicians, this judgment is impossible

    Judgment is coming to Dragon Age: Inquisition

    Florian de Chalon

    If survived:

  • Sentence to community service;
  • A sentence to become a jester in Skyhold;
  • Exile to a monastery (optional) - only for believing inquisitors;
  • Working for the Inquisition - Knowledge of the nobility from Specificity is required.
  • If dead:

  • Public Works;
  • Ignore - the remains will be sent back;
  • Do not recognize claims - the rights of the duch*ess will be invalidated;
  • Return trade routes- Knowledge of history from Specificity is required.
  • Livius Erimond

  • Imprisonment;
  • Give to the Gray Wardens - if they were not expelled;
  • Pacification (mage only) - causes discontent among the mages of the party members.
  • Sir Ruth- she wants justice for herself.

  • Forgiveness (optional) - a believing Inquisitor is needed, and a task appears at Headquarters;
  • Exile on Deep Roads- a task appears at Headquarters;
  • Expel along with the rest of the guards;
  • Rejection of the trial of the Guardian;
  • Public humiliation.
  • Tom Rainier

    Possible options:

  • Forgive;
  • Give to the Guardians for re-education - will leave with them if you expelled them;
  • Service of the Inquisition - the task does not appear.
  • Samson- Aiding Corypheus.

  • Send to Kirkkol for trial;
  • Exile to the Wildlands;
  • Conclusion;
  • Send Dagne for study - will give two defiling runes;
  • Service of the Inquisition - use through a remark about Maddox, while Cullen becomes his handler.
  • Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (87)

    Movran the Bumpy

    • Exile - improvement of the "Throne of the Hasinds";
    • Into a shameful cage - improvement of the "Throne of the Hasinds";
    • Exile to Tevinter - the same + task at Headquarters;
    • Give Abernash if he is alive - only for believing Inquisitors and gives a task at Headquarters;
    • Gregory Dedrick- Headman of Crestwood, who drowned people during the Pestilence.

    • Execution;
    • Exile;
    • Hand over to Ferelden;
    • Give to the Guardians - this one, like the three previous options, gives the Throne of Ferelden improvement.
    • Mrs Poulain

    • Force to restore Sarnia - the quest "Career Matters" must be completed, while it gives the improvement "Throne of Orley" and the task on the Headquarters map;
    • Confiscate gold - only for a human character and at the same time the hero also receives an improvement + gold to the treasury.
    • winners-games.ru

      Skyhold Interview Part 3: Judgment

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (88)

      Last week our friends from Game Informer in his article introduced the fans dragon age co Skyhold- headquarters Inquisition. In this article, the game producer Dragon Age: Inquisition by Cameron Lee answers burning questions.

      In the third part of the interview Cameron talk about the Skyhold throne and how to judge your enemies!

      : Let's talk about the role of the Inquisitor. How far will the hero's power extend?

      [CAMERON LEE]: There will be no territorial boundaries for the influence of the Inquisitor. You have to decide the fate of the continent, sending agents to where passions boil. There is also a personal side to power over thousands of people. The burden of leadership rests on your shoulders. No matter how you dispose of it, it will affect those who stand in your way.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (89)

      : This brings us back to the topic of judgment in the game. Can you tell us more about it?

      [CL]: Certainly. The innocent and the deceived, the stupid and the righteous - everyone will have to decide which side to support in the conflict. Those who make a mistake can get to your court. This is one way to see enemies from a personal perspective and understand their motives. It is also a valuable chance to take a fresh look at your own decisions and actions in the game.

      : So, the hero literally takes on the role of judge, bailiff and executioner?

      [CL]: Exactly. You will sit on a throne in Skyhold, and advisors will bring prisoners to you. For each of them, the adviser will read out a list of charges and provide additional information, after which you can interrogate the accused yourself. Then it will be necessary to decide his fate. There is no division into black and white - each case has its own nuances. Sentences can be very different - set free, enlisted in the Inquisition, executed personally, appointed as a jester, even pacified. And not only this.

      : Judicial verdicts, like all decisions, will have consequences, right?

      [CL]: Let's put it this way: the trial of enemies can affect the Inquisition. Is it possible, for example, to take on an enemy agent if this will help the common cause? Other judgments may affect side quests, on the operation, on Skyhold itself, even on your closest comrades. So decide carefully.

      www.dragonage-area.ru

      Guide to the approval and disapproval of satellites in Dragon Age: Inquisition

      Your allies don't always agree with you, and they can express it. There is no specific scale of attitude towards you in the game. This is expressed in approval or disapproval.

      In this guide, we will analyze what should be done for the approval or disapproval of the allies. Do you want the perfect relationship with your partner? Do you want to become a demon in the flesh for your companion? How to do it? You will find in this guide. I decided not to stop at ordinary conversations, since they do not really affect the attitude towards you, but I stopped at plot and large-scale tasks, after which allies can praise you or express their dissatisfaction with your choice. Buckle up and read!

      Guide the squad through the mountains during the prologue.

      In Radcliffe Castle, make the mages allies (works if Hawke sided with the mages in Dragon Age 2).

      In Radcliffe Castle, make the mages subordinate (works if Hawke sided with the templars in Dragon Age 2).

      Allow gray guards join the Inquisition in Adamant (works if the guard - Hawke's friend remains in the Fade).

      Drive the gray guards out of Adamant (will work if Hawke stays in the Fade).

      In Radcliffe Castle, make the mages allies (works if Hawke sided with the templars in Dragon Age 2).

      In Redcliffe Castle, make the mages subordinate (works if Hawke sided with the mages in Dragon Age 2).

      While becoming an Inquisitor, say that you will abuse your power.

      While becoming an Inquisitor, say that you will take revenge.

      Allow the Grays to join the Inquisition in Adamant (will work if Hawke stays in the Fade).

      Expel the gray guards from Adamant (works if the guard - Hawke's friend remains in the Fade).

      Dragon age inquisition courts

      Command Headquarters: Justice: Playing to Win

      Justice: Game to Win Judgment: Playing to Win- the quest of the command rate in the game "Dragon Age: Inquisition".

      The quest becomes available after completing Evil Eyes and Evil Hearts, if you spare Florianne de Chalon at the end of the quest, and then recruit her as an agent of the Inquisition during the trial (requires the Knowledge of the Nobles ability).

      « We have been contacted. There are others who serve Corypheus. They have been promised immortality in the world to come, and in this they will do their best. They cannot think of abandoning their master, which means that they will not suspect such a thought even for me. And this is your advantage.

      I can give you all these people, and I say in advance: there are big names. But they will not act, will not reveal themselves, unless there is hope for a victory worth risking everything for.

      Give me a purpose, Inquisitor. Place your troops in a weak position, pretend to have made a tactical miscalculation, due to which you by right will be ashamed. Everything must be real, they will feel any lie. Bare your side, and I will bare the knife - then you can pick it up. and them.

      Here is my plan. I know what it's like. I may have deceived you before, but now I'm just asking you to grant me victory. I do play game, Inquisitor. Will you play too?

      Opinion about the game Dragon Age: Inquisition

      The last couple of years have not gone well for Bioware. The failure of the second part of Dragon Age, the fiasco with the final of Mass Effect 3, the departure of the founding fathers of the company. And yet I believed that the masters of the RPG industry are still able to create a role-playing project worthy of the proud name of the Canadian studio. And after the first entry into the game, it became clear that it was too early to bury the company.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (90)

      DA:I takes place a couple of years after the massacre in Kirkwall. To end the brutal war between the templars and mages, the Church calls a conclave, where many of the highest clergy, including the High Priestess herself, gather. However, everything is destroyed by a bright flash, after which there is a destroyed temple, a hole in the sky and you, the only survivor with a very strange hand that shoots green discharges. Literally in 10-15 minutes, the hero learns that he can close the gaps in the Shadow (the dimension of spirits and demons) that have arisen around the world after the explosion, and he is called the Herald of Andraste. After that, the Order of the Inquisition arises, which, together with the hero, is called upon to stop evil and save the world. Sounds epic, pompous and big, doesn't it? And that's exactly what Dragon Age: Inquisition gives you. It is very easy to believe in one's chosenness and start arbitrating, unraveling intricate tangles of intrigue, looking for allies and leading great armies into battle in the vastness of cruel Thedas.

      However, fateful decisions still need to grow. At first, the Inquisitor must earn a reputation and strengthen the influence of the newly minted order. To do this, you will be given influence points and experience for the Inquisition. The former are needed to open new locations or start story quests. The second is spent on various improvements. You can earn them in different ways.

      The first is to assemble a military council at your base. Here you will see a map of Orlais and Ferelden with points marked with exclamation marks. These are missions that you can send warriors, spies or politicians loyal to the Inquisition. The type of agents depends only on the time of the task and nothing more. Unfortunately, there is no depth here, and only occasionally is it possible to complete the tasks necessary to advance the quests of the party members.

      The second way is to complete the tasks of the quartermaster in locations. They come down to finding resources, returning to the order table and pressing the "create item" button. Gray dullness for the sake of stuffing influence.

      And behind the third method, the player will spend most of the time. Side quests and closing gaps. However, here, too, boredom and monotonous tediousness await us. Although the world in DA:I is huge and beautiful (all locations are beautiful: from snowy mountains to sunny deserts), its content is terrible. The content here is reminiscent of any Western MMO: "Hi, come, kill, find, collect, thank you, keep the money, bye." Of course, this is not the level that Bioware is capable of.

      And other rewards, in addition to the above-mentioned influence, are not worth the cost, because the best equipment is crafted by the Inquisitor himself. And here it is worth noting the system for creating weapons and armor. She's well crafted. All the resources and blueprints you collect around the world will come in handy when crafting party gear to progress through the story on higher difficulty levels or to slay local dragons. For the first time since Skyrim, I spent about 6-7 hours crafting in a single game. Although the interface itself could be made more pleasant.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (91)

      However, not only the desire to go through the story, but also the combat system, coupled with character development, help overcome the boredom of the first hours of the game. In the Inquisition, the Canadians greatly revised this part of the game, creating a very successful fusion of the ideas of the first and second parts. Ability branches give scope for character building and party selection. The specialization is now one, instead of the usual two, but it has become much more diverse compared to the previous parts. Combat remains as dynamic as it was in DA 2. But the armor mechanics of the warriors and the shield cast by the mage on the group added something new and intriguing to the tactical aspect of the game.

      By the way, about tactics. Returned from Origin, the settings for character behavior in battle were disappointing. There are only 5 prescribed actions. Yes, and the party members themselves are often stupid, which is why in difficult battles it is much more convenient to manage the party yourself, switching between characters.

      Although all the minuses are quickly forgotten at the same hour when the story missions start. All of them are made at the highest level. Great cutscenes with great music and great dialogue are evenly mixed with battles and well seasoned with moral choices. Events follow one after another, the plot makes sharp turns, which makes you follow the events on the screen inseparably, and the echoes of the past parts of the series are pleasing to the eye and give you a sense of the significance of your choices.

      But even here there are such unpleasant moments that it is impossible to close your eyes. For example, the scarcity of wagering. The game will not allow you to make a tyrant Inquisitor, cruel to both enemies and friends, or an ambitious Inquisitor who does not care about the opinions of others. I don't care that the game is linear, but depriving players of room to play is unforgivable for a studio of this stature.

      In addition, the passivity of the main villain. Throughout the game, he fails after failure and only hits first once. And he appears unforgivably rarely, given who he is and what knowledge he holds. But no, over and over again he suffers humiliation from the Inquisitor and his party members.

      And now, let's talk a little about the party members. Here for the first time since the first part, and I'm talking about every game released by Canadians now, all the companions are wonderful. Each of them is interesting to talk to and listen to stories that complete the picture of all of Thedas. The romantic lines are well written and also free of banality.

      It's safe to say that Dragon Age: Inquisition was a success. Yes, the project is not perfect. But the emotions caused by a large-scale adventure, genuine joy when party members gather in a tavern, the importance of my decisions for the world and constant meetings with the past fully compensate for the shortcomings of the game.

      If you find an error, please highlight a piece of text and click Ctrl+Enter.

      Walkthrough Dragon Age: Inquisition. Skyhold and Western Reach

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (92)

      After the events of the first part of the world Thedas plunges into the abyss of internecine wars and political intrigues. In addition, unusual rifts open up in different parts of the world, allowing demons to enter Thedas. The protagonist receives a mark and after closing several faults in Temple of Sacred Ashes receives the leadership of the Inquisition to eradicate the resulting chaos.

      Fortress Skyhold becomes a new base for Inquisition, The Herald gains the status of Inquisitor for his merit. At this stage, a certain number of locations on the map will become available for the player to explore, however, there are several tasks in the fortress that require the attention of the main character.

      Welcome to Skyhold

      It is necessary to examine the fortress, the Herald must visit forge and talk with the blacksmith (you can customize the appearance of some elements of the fortress in the cave). Next, the main character should call military council.

      While the main character was solving problems, Cole disappeared and is hiding in Skyhold territory. Near the target mark of the protagonist, a conversation with other members of the order awaits, Vivien again offers to get rid of the unusual companion (the player needs to make a decision). Solas speculates about Cole's nature, suggesting that the Inquisition is dealing with a spirit.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (93)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (94)

      In Skyhold, the Inquisition has established a new headquarters and is now ready to make itself known around the world. On the fortress wall, the Herald will meet with hawk, Defender of Kirkwall (the protagonist of the second part of the game). The protagonist can get some information about his opponent by finding a member of the Gray Wardens (Quest There lies the abyss).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (95)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (96)
      After talking with Varric, the Inquisitor should talk to Josephine(You can find the NPC in the lobby, next to the command headquarters). The Ambassador asks to prevent a possible attack on the Empress Selina, the Herald will receive an invitation to the ball in order to personally meet with a possible victim and warn of the danger (Task Evil Eyes and Evil Hearts).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (97)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (98)

      Skyhold Prison has prisoners who are waiting for the verdict. We are located in the hall on the throne of the Inquisitor and begin to consider the proposed cases.

      For example, the first thing will be the crime of the leader of the Avvars Movran the Hungry who sprinkled the building of the Inquisition with goat's blood. However, the leader makes it clear about his arrogant attitude towards his son, who was killed by the Inquisitor. The decision to arm the Avvars and send them to Tevinter will allow obtaining the approval of several associates of the protagonist, and there will also be one more recruited agent in the Inquisition.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (99)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (100)
      Next, the Herald will have to pass judgment on the Knight Templar Denamu. In this case, it would be more appropriate to send the captain to trial in the order that he betrayed.

      Cassandra got carried away Varric's books"Swords and Shields", but the dwarf did not finish the last book. It is necessary to convince your colleague to complete the work for the sake of Cassandra. Varric will agree to finish the book, only on the condition that he personally hand it over as a token of reconciliation (the dwarf, in his time, hid Hawk's whereabouts when Cassandra was looking for him).

      Commander Kalen, being a Templar, like other representatives of this order, took lyrium. After Kalen joined the Inquisition, he stopped taking lyrium, which in turn led to "breaking". The main character will have to decide whether Kalen will continue to take lyrium.

      After the death of the false Lord Seeker, the Templars were left without a commander. Barris very successfully carried out several operations, exercising leadership, the results allow us to conclude that a new leader has been found for the Order of the Templars. In the throne room, the Inquisitor can announce his decision (the task can be completed when the throne becomes active, for example, when the condemned appear).

      Sera gives the protagonist another additional task, it is necessary for the forces of the Inquisition to make a forced march in the Versil area in order to intimidate the local nobility. After completing the corresponding task at the headquarters of the command, we talk with Serah and go to Crestwood. After a small fight, the task will be completed.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (101)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (102)

      Cassandra asks to find the real Lord Seeker, we perform the corresponding task at the command headquarters. After receiving the report, we go to the new location "Caer Oswin Castle".

      In the dungeon of the castle, we enter into battle with the Promisers (a sect that tries to oppose the Seekers) and get the key. We pass into the courtyard and find a letter, from the content of which it follows that the Seekers were transferred to the Promisers by Corypheus.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (103)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (104)
      Further, the protagonists discover a member of the Seekers named Daniel, who reports that Lucius betrayed the order before the appearance of the demon Envy.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (105)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (106)
      Finally, the Inquisitor meets the Lord Seeker, who has gone completely mad and made no secret of his crimes. We clean the area and return to Skyhold. We talk with Cassandra, who managed to study the secret book of Seekers.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (107)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (108)

      Do not submit to his will

      Cole, after the events in Adamant Fortress, is concerned about the possibility of binding spirits against their will (Cole is known to be the spirit of a young man tortured to death). At first, your comrade-in-arms asked Solas to tie him to himself, but the elf refused to do this and offered an alternative - to get an amulet for Cole that would protect the spirit from external influences. At the command headquarters, we carry out the corresponding task and hand over the amulet to Cole.

      The amulet will not help, since Cole has become too "humanized" (according to Varrick). The main characters go to Redcliffe, it is here that the person who is involved in the death of Cole lives. The player must decide whether Cole will be a human or remain a spirit.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (109)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (110)

      Specializations for the Inquisitor

      The main character needs to master new combat skills, at the headquarters of the command we perform the corresponding task. Next, we talk with mentors in the courtyard of Skyhold, after which three more tasks will appear on the Inquisitor branch.

      The quest appears after a conversation with a mentor named three-eyed, a description of the corresponding techniques was found in Val Royeaux from a bookseller (or in Varric's things in the throne room). First you need to get the indicated components (obsidian can be found in the Hinterlands, needleback should be looked for in the Western Limit in the area of ​​\u200b\u200bthe passage of Nazaire and the canyon).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (111)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (112)
      To complete the task, you must complete the corresponding order on the request table and talk with the mentor (other tasks in specializations will not be able to be completed).

      Left Hand of the High Priestess

      Leliana received a suicide letter from Justinia, the main characters need to visit the Temple in Valence. The high priestess left something there for Leliana to see. During the inspection of the church, the main character will have to solve a small riddle by finding three hidden mechanisms (after the cut-scene, the task will be completed).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (113)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (114)

      Scouts report a large influx of people in Western limit, it is necessary to accumulate influence and investigate the situation in the region. In the camp area on the Stony Ridge, you can find a large poisonous cloud, at this stage your squad will not be able to overcome the obstacle (you need to visit Skyhold).

      Breaks in the canyons

      After the establishment of the camp in Western limit, Vestnik has to close several gaps in the area. Do not forget about the possibility of influencing the portal, after which all the demons are in the "camp" for several seconds.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (115)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (116)

      Breaks in the dust and in the sand

      After the camp was founded rocky ridge, the main character needs to eliminate several gaps in various areas (Dusty Plain and Giant Stairs).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (117)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (118)

      Fortress Griffin Wings

      When exploring the location in the camp area on the Stony Ridge, you should pay attention not fortress, which is captured by the Venatori (in addition to the foot soldiers and archers, on top of the siege tower, the Herald will have to destroy the Venatori caster Macrinius). Having cleared the fortifications, the Inquisition gets a new transshipment base and outpost in the Western Reach (the player will also receive additional tasks from the captain of the outpost).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (119)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (120)

      Breaks near the aisle

      Around the camp in the passage of Nazaire active gaps were noticed, the Inquisitor and his squad need to suppress the resistance of the demons and close the shadow portals.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (121)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (122)

      On the trail of the church

      In the desert, the Herald finds a small stone monument, church symbol indicates a cache that the main characters need to find. To complete the task, you need to visit the cave in the camp area in the passage of Nazer. Blueprints and rare items can be found inside the cave.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (123)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (124)

      Shards in the Western Reach

      The herald continues to search for fragments of the artifact, there are also several Ocularum, which will indicate the location of the component parts.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (125)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (126)

      In red colors

      At the location of the Western Reach there are several deposits of red lyrium (Sands and Forgotten Mine), which Varrik asked to destroy. The squad will be able to get into the Forgotten Cave using Solas' shadow skills. Also, deposits of red lyrium can be found in the shimmering stone mine (the area is Nazer Pass).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (127)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (128)

      Robbers intercepted and destroyed caravan, which was supposed to deliver material for scientists from the University of Orlais. Judging by the records found, Frederick's camp (it was for him that the cargo was intended) is located nearby.

      In the area of ​​​​the camp (Nazer Pass) we explore the area and find a camp with a red tent. We talk with Frederick and transfer the supplies found to the scientist (we receive the task of Frederic's life and the Specification of the Inquisition +1).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (129)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (130)

      The main character must examine the designated areas for the presence Frederick's tools. At this stage, the player needs to look for the camps of the bandits of the White Claw group, from the bodies of the dead, you can pick up the necessary supplies.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (131)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (132)

      How to lure a dragon

      Frederick almost finished bait and now it lacks very specific ingredients (phoenix feather and needleback entrails, animals can often be found in the wastelands, finding the ingredients will not be difficult).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (133)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (134)

      The hunting habits of dragons are almost not studied, Frederic asks to find the victims of the attack in the desert and deliver them to him for research (it is necessary to look for the remains of needlebacks in the indicated areas).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (135)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (136)

      Break the "White Claws"

      Frederic gives another additional task, you need to deal with the gang "White Claws" to eliminate problems with the further stay of scientists in the desert.

      Your task is to eliminate in the designated area the bandits installed traps. Further, the main characters are attacked by the leader of the gang, eliminating him, the player will calm the gang for a while.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (137)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (138)

      Funny taste of this water

      The well in Griffinwing Keep is in a state of disrepair, as the Venatori dumped dead bodies into it. It is necessary to find a new source of water, there is an oasis nearby lonely key, but the area is infested with varghests. After the destruction of the animals, the task will be completed.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (139)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (140)

      Lustrin: Western Limit

      The Quartermaster asks to get samples of ores from the Western Limit (the protagonist will be able to find lustrin and lapis lazuli on large stone boulders).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (141)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (142)

      Application for fauna

      The messenger will have to collect tissue samples from various representatives of the local fauna (hyena skins, phoenix feathers, etc., the material can be found on the bodies of dead animals).

      Frederick discovered manuscripts, the content of which is dedicated to dragons. You need to find a Tevinter scientific work on alluring dragons. After completing the task Relic Hunt in one of the rooms in the Viridis path area (inner courtyard Of the windless ruins, located behind the Hall of Silence) we find a large volume that should be taken to Frederick.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (143)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (144)
      To complete the task, the ancient manuscript must be translated, you can order this work on the table at the command headquarters.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (145)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (146)

      Relic Hunt

      The Venatori are searching the Windless Ruins in the Western Reach, it is necessary to investigate the location for valuable items. The task will be completed when the leader of Venatori - the caster Lucanus (Viridis trail area) is eliminated.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (147)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (148)

      Heart of the Windless Ruins

      After the elimination of the caster Lucanus, we raise the key-stone from the body of Venatori. The main characters need to find other components of the key in order to get into the laboratory (the parts are scattered in different parts of the Viridis trail).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (149)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (150)

      In the Windless Ruins, the protagonists will find a large number of fighting demons and Venatori, who are frozen in time. It is necessary to remove the mysterious spell and close the gap.

      After completing the task Heart of the Windless Ruins we remove the staff and return to the main hall, suppress the resistance of the demons and close the gap.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (151)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (152)

      Abyssal High Dragon

      Having laid out the bait, the main characters will attract the dragon, after which they will have to defeat it in battle (the dragon is level 15, has a vulnerability to cold and is well protected from fire). After the victory, the scientist joins the Inquisition as an agent.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (153)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (154)

      Dark Spawn Trouble

      Venatori led by Serbis stumbled upon a tunnel with a creature of darkness, the main character must examine the designated area for traces. At this stage, it will not be possible to complete the task, since the passage is closed by a poisonous cloud, through which the player will not be able to pass. It is necessary to visit the Skyhold fortress and find a way to overcome the obstacle (requires influence).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (155)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (156)
      It is worth noting that until the Herald returns to the command headquarters, he will not be able to pass through Gates of Andorhal(they can only be opened from the inside). One of the captains of the Inquisition proposes to build bridge, which will allow you to get into the old ruins (according to intelligence reports, this is where the creatures of darkness come from).

      Having crossed the bridge, the main characters find themselves on the old prison road, which will lead the detachment to the ancient ruins.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (157)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (158)
      Further, the Herald enters Korakavus (an old prison that was captured by darkness). It is worth paying attention to the cameras on the lower level, in this room there are several boxes and a rune. We move through the hall of guards and close tunnel using the skills of Solas.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (159)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (160)
      We continue to explore the ancient ruins, in the front corridor we find the corpse of Venatori, on the body of which is key and note. The message contains information that the Venatori were excavating under the direction of Sarbis, but after the discovery of the tunnel, the caster fled. The protagonist must track down Sarbis in the Western Reach.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (161)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (162)
      In the South Passage, we engage in battle with Giant, after the victory we leave the ruins of the prison and create a camp in the Echo Canyon. Outside the camp, the player will have to face another giant.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (163)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (164)
      Moving in Fort Echo and we clean the Venatori camp, after the victory, the Herald can send Serbis for trial in Skyhold, or leave him to die in the desert. In case of court (Task Judgment Is Coming), Sarbis can be used as an agent of the Inquisition.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (165)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (166)

      In memory of the guards

      Blackwall is interested in the artifacts of the Gray Wardens that may have been left behind in the old camps. In the western limit are two destroyed camps of the order, the first artifact is located on a tower in the area of ​​\u200b\u200bthe gap in the old fort. The second artifact (the blood of the archdemon) is located in Fort Echo (Serbis' lair).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (167)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (168)

      Inquisition scouts have discovered active ruptures in Echo Canyon that need to be repaired.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (169)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (170)

      Cassandra asks the Inquisitor to deal with the criminals whose crimes the Seekers left unheeded. One of the wanted Leo of Lucien Bay located in the Western Reach (camp in the Gates of Thoth).

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (171)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (172)

      Service for the first sorceress

      Vivien asks the Inquisitor to help the circle of mages and find the looted books at the location of the Western Limit. The documents are located in the area of ​​the shimmering stone mine in the north of the location.

      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (173)
      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (174)

      Keywords: dragon age inquisition, inquisition, herald, mark, rifts, cassandra pentagast, solas, varric, leliana, skyhold, welcome to skyhold, forgotten boy, from the ashes, judgment is coming, secret infatuation, western limit, canyon ruptures, gaps in the dust and on the sand, the fortress of griffin wings, gaps near the passage, along the trace of the church, fragments in the western limit, in red tones, dragonology, Frederick's life, how to lure a dragon, hunting habits, break off white claws, a funny taste of this water, lustrin: Western Reach, Fauna Claim, Authoritative Source, Relic Hunt, Heart of the Windless Ruins, Mysterious Rift, Abyssal High Dragonling, Darkspawn Trouble, In Memory of Guardians, Echo Rifts, Unfinished Business

      Agents are needed in order to help your advisors in completing tasks on the strategic table, or rather, to reduce the task completion time for a certain advisor. Of course, you can use the cheat method of setting the system clock forward a few hours, but if you want to play fair, then you will have to look for and hire agents.

      Recruiting agents begins with a normal conversation or task, after which this agent can be recruited into the Inquisition. Sometimes you may need a specific member of the squad to get a free agent to join your cause.

      Michel de Chevin

      Recruitment mission:"Call me Imshel."

      This agent can be recruited in Emprise du Lion. First, talk to him in the village and offer to join the Inquisition. He will say that he will join us after the fall of the demon named Imshel. We grab positions and capture the Suledin fortress, where the demon will be. We kill him and return to Michel with good news. After that, he will join the Inquisition. It will work for Cullen and will reduce the time it takes to complete tasks by 5%.

      Note: be careful. If you kill Imshael before talking to Michel, he will not join the Inquisition.

      Lord Berand

      Recruitment mission:"Love will wait."

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (175)Guide to Agents in Dragon Age: Inquisition

      To recruit this agent, you need to find a woman southeast of the first camp in the Hinterlands who has a letter and take it to Lord Berand in the cult stronghold. After he sheds tears for the loss, invite him to join the Inquisition. It will work for Cullen or Josephine and will reduce the time it takes to complete quests by 5%.

      Loranil

      Recruitment mission:"The Condescension of the Dalish".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (176)Guide to Agents in Dragon Age: Inquisition

      First you need to earn the trust of the Dalish by completing their tasks in the Emerald Graves. After that, talk to the elf and he will say that the keeper has allowed him to join the Inquisition as an agent. It will work for Cullen and will reduce the time it takes to complete tasks by 5%.

      Sir Barris

      Recruitment mission: "Defenders of Justice" (story).

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (177)Guide to Agents in Dragon Age: Inquisition

      To get this agent, you need to side with the templars and deal with their problems. It will work for Cullen and will reduce the time it takes to complete tasks by 5%.

      Blades of Hessarian

      Recruitment mission:"Ordering".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (178)Guide to Agents in Dragon Age: Inquisition

      Blades is a clan of mercenaries that you can make your agents on Stormy shore. You will need the Emblem of Mercy, which can be crafted at the order table. To create a crest, you will need a deep hunter skin and two serpentines.

      After collecting the items, go to the request table in any camp and create this amulet. Put on your clothes and go to the camp. There, defeat the mercenary captain with the hounds, and Hessarian's blades will become agents of the Inquisition. They will work for Cullen and will reduce quest completion times by 5%.

      Vale Volunteers

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (179)Guide to Agents in Dragon Age: Inquisition

      Recruitment mission:"Jobs at the Crossroads in the Hinterlands."

      You can recruit this agent in the Hinterlands. After completing all the tasks at the Crossroads, go to the corporal and talk to him. In the conversation, mention that agents are important to you. Volunteers will work for Cullen and will reduce the time it takes to complete tasks by 5%.

      Pacified Clemens

      Recruitment mission:"By secret"

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (180)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in the Hinterlands, in the Redcliffe Tavern. He will ask for the Inquisition himself, you just have to accept him. It will work for Cullen and will reduce the time it takes to complete tasks by 5%.

      Alexius (storyline)

      Recruitment mission:"Tempting Whisper".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (181)Guide to Agents in Dragon Age: Inquisition

      To get this agent, you need to side with the magicians and deal with their problems, as well as save the life of the disgraced master. After that, he will appear before the court and you can make him an agent of the Inquisition by applying your knowledge of magic during the conversation. It will work for Leliana and will reduce quest completion time by 5%.

      Frederic de Sereau

      Recruitment mission:"Abyssal High Dragon".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (182)Guide to Agents in Dragon Age: Inquisition

      This agent can be recruited in the Western Reach. He will be south of the southern camp and will give the Inquisitor a couple of tasks related to the study of the dragon and its habits. At the end of the chain, you kill the dragon and return to it. Then he will be asked to the Inquisition. You just have to take it. It will work for Leliana and will reduce quest completion time by 5%.

      Smuggler Tanner

      Recruitment mission:"Business relationship".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (183)Guide to Agents in Dragon Age: Inquisition

      Near the house from the task "Blood Brothers" the corpse of a templar will be lying around. Search it and find a letter. With this letter, go to Radcliffe and call Sister Tanner to account. If Cassandra is with you, then you can make your sister an agent of the Inquisition. She will work for Leliana and will reduce quest completion times by 5%.

      Sly Ritts

      Recruitment mission:"Unusual Duet"

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (184)Guide to Agents in Dragon Age: Inquisition

      After you capture the camp near the cultists' castle, go to the concerned scout, who will say that Scout Ritts is missing. Go to the mark and help her fight off the templars. Investigate the crime scene and talk to the scout again. She will tell the whole truth. If you have Varrick in your squad or you play as a dwarf, you can offer her to become an agent of the Inquisition. She will work for Leliana and will reduce quest completion times by 5%.

      fairbanks

      Recruitment mission:"Nobility in heart and deeds."

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (185)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent at the Emerald Graves. He will initiate your appearance in this location. First you need to complete all of his tasks, and then you can make him an agent of the Inquisition. It will work for Leliana and will reduce quest completion time by 5%.

      Jana

      Recruitment mission: no task

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (186)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in Crestwood. Remember the girl who was protected by the gray guards from the dead. A little later, you can talk to her in the village and find out that she wants to join the gray guards. If you have Solas in the squad or you are of noble origin, you can convince her and she will join the Inquisition as an agent.

      Serbis

      Recruitment mission:"Trouble with the creatures of darkness."

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (187)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in the Western Reach. Everything will start with the creatures of darkness that cause trouble. First, you will need to clear the area for 5 influence points, then along the way you will stumble upon Sarbis and his people. After the fight, he will survive and you can decide what to do with him: kill him or send him to trial. If sent to court, then go to Skyhold and make him your agent during the trial. It will work for Leliana and will reduce quest completion time by 5%.

      Looking into the sky

      Recruitment mission:"Cracks in the bog".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (188)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in the Dark Marsh. You will meet him halfway to the Avvar Stronghold. Open a gap in front of him, kill the demons, and then close it. He will be very surprised by what he sees and will remain to think about it. After killing the head of the Avvar fortress, talk to Skygazer and invite him to join the Inquisition. He will gladly agree. It will work for Josephine and will reduce the time it takes to complete tasks by 5%.

      Chief of the Avvars

      Recruitment mission:"Court".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (189)Guide to Agents in Dragon Age: Inquisition

      You will be able to judge the Avvar leader after you kill his son during the rescue of the Inquisition warriors in the Brown Marsh. Send him to Tevinter and he will become an agent of the Inquisition.

      Preacher Anais

      Recruitment mission:"Glory to the messenger Andraste."

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (190)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in the Hinterlands. The cultists who inhabit the castle want to see your abilities. Get down into the pit with demons, destroy them and close the Veil. Now you can return to the preacher and offer to join the Inquisition. She will work for Leliana (if you tell her to listen to everything people say) or Josephine (if you tell her to spread word of the Inquisition) and will reduce quest completion times by 5%.

      Enchantress Ellendra

      Recruitment mission:"Beloved Amulet"

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (191)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in the Hinterlands. Not far from the castle of the sectarians, a templar with a letter will be lying around. Read it. After that, take his amulet to Ellandra, who will be at the Crossroads. There will be several ways to recruit this agent:

      Have Vivien in the squad.

      Play mage.

      Use your knowledge of magic and tell her that magic can be used for good.

      She will work for Josephine and will reduce the time to complete tasks by 5%.

      Rider Dennett

      Recruitment mission:"Horses for the Inquisition".

      Guide to Agents in Dragon Age: Inquisition


      Dragon age inquisition trial is coming. Walkthrough Dragon Age: Inquisition (192)Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent in the Hinterlands. After completing the task, you can make him an agent of the Inquisition if you have Cassandra or Vivien in your squad, or you are of noble origin. It will not be assigned to advisors.

      Guide to Agents in Dragon Age: Inquisition

      You can recruit this agent during the quest "The Danger Is Not Over" in Val Ruyao. After the cutscene with the strife between the church and the templars, find a merchant named Belle and talk to her. She will express a desire to join the Inquisition as an agent.

      Note: be careful. If you leave Val Ruyao before recruiting the agent, you will no longer be able to take her, as she will disappear. She will work for Josephine and will reduce the time to complete tasks by 5%.

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